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Crossbow bolt
Crossbow bolt










To distinguish it, these items will have this notice.

CROSSBOW BOLT LICENSE

It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. This is part of the (3.5e) Revised System Reference Document. Multiply magic cost by 10.īack to Main Page → 3.5e Open Game Content → System Reference Document→ Weapons Open Game Content ( place problems on the discussion page). If the weapon has a magical bonus greater than +5 or a special ability worth more than +5, the weapon is epic.Unlike the additional cost, the increase the weapon's hardness and hit points are only gained from its enhancement bonus, not its special abilities.Increase total cost for magical enhancement by 40 gp per unit for cold iron ammunition.For values marked with an asterisk, the SRD gives neither this value nor a means to determine it.Masterwork weapons have a +1 enhancement bonus on attack rolls.Magical enchantments cost an additional 400 gp. A bolt that hits its target is destroyed one that misses has a 50% chance of being destroyed or lost.Įnhancements Heavy, Light, and Hand Crossbow Bolt Material Enhancements Bolts come in a wooden case that holds 10 bolts (or 5, for a repeating crossbow). For values marked with an asterisk, the SRD gives neither this value directly nor a means to determine it.Ī crossbow bolt used as a melee weapon is treated as a light improvised weapon (–4 penalty on attack rolls) and deals damage as a dagger of its size (crit ×2).This material is published under the OGL 1.0a.īolts, Crossbow (10, Heavy, Light, and Hand)










Crossbow bolt